While playing Red Faction: Armageddon — the new Martian spelunker-shooter about an exceptionally dim-witted space miner who accidentally causes planet-destroying natural disasters and then tries to fix them with a very big hammer — I found myself thinking that, in hindsight, Rampage has turned out to be one of the most important videogames ever. In Rampage, you played as a giant ape who was totally not King Kong, a giant lizard who was totally not Godzilla, or a giant werewolf who was totally not stolen from any famous movie franchise, because, for some ungodly reason, there has never been a movie about a giant werewolf. the gameplay was simple: You smashed things. Specifically, you smashed buildings, punching them into oblivion until their foundations crumbled. when you were done crushing one city, you moved on to another one. Read more...